Rolling Ball
Rolling ball performs a background correction based on the work of Sternberg, Stanley R. “Biomedical image processing.” Computer 1 (1983): 22-34. It determines the background in an image locally which allows this to be used on unevenly illuminated images as opposed to using a global background value. The size of the ball should be at least as large or exceed the size of the largest object, which is not part of the background.
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Parameter |
Description |
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Radius |
Sets the radius of the rolling ball creating the background in pixels. |
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Background Only |
Activated: Only creates a background, but does not subtract it. |
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Smooth |
Activated: Smoothes the image before creating the background. |
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The following parameters are only visible, if you have a CUDA capable GPU. |
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GPU |
Activated: Uses the GPU to perform the rolling ball background correction. |
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Subsampling |
Activated: Applies subsampling to reduce resource consumption of the GPU. |