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ZEISS Microscopy Knowledge Base

Setting opacity in 3D renderings

This guide explains how to perform an optimal opacity setting according to the active rendering modality.

Making the biological structures transparent, digitally acquired inside their complex world, allows us to see through the objects in the foreground. The contribution of the voxels in front of you, referring to your point of view (camera view), is reduced compared to their real intensity value. The reduction of intensity is obtained by editing the opacity coefficient accordingly to our visualization needs.

This operation is defined as the single voxel's intensity values mapping vs. the opacity coefficient. However, this allows only a limited selection of the structures in the dataset, like specific structures or anatomical regions, since no spatial or specific information is considered. Since the structures do not just differ by intensity values, opacity is not suited for the selection or identification of objects in a dataset but only to improve visibility.

4D Opacity Settings window with intensity→opacity curve and nodes, axis 0–250, Mapping: Intensity and Invert checkbox

Basic concepts

The Opacity gradient curve is set graphically.

The intensity range is located on the abscissa axis while the Opacity percentage is represented on the ordinate axis.

Black grid graph with diagonal white line; x-axis labeled 'Intensity → Opacity' and ticks 2 and 219

All the voxels having an intensity value located inside the curve, give them a contribute proportionally to the Opacity percentage set. The rest of the voxels, located outside the curve, are not visualised.

Red-bordered diagonal opacity graph with yellow brace and % symbol, adjacent green-bordered mini panel; x-axis 'Intensity → Opacity' ticks 2 and 219

Graph labeled 'Hidden' and 'displayed' with white piecewise curve, yellow vertical-striped fill, circular control points; x-axis 'Intensity → Opacity' ticks 2 and 219

Below you can see two examples of different levels of opacity on the green channel. High opacity level on the left, low opacity level on the right.

Green amorphous 3D object on black background with small white highlights Green 3D object on black background with red textured highlighted regions and small white spots

Setting the opacity

  1. Open the 4D Opacity Setting panel through Window > Panel menu.
    Window menu open with Panels highlighted and a checked item labeled T099_Gfp+24hdox_mis.sis 4D Viewer menu list with 4D Opacity Settings highlighted
  2. The channel selector is located on the top left corner of the panel.
    The Opacity curve graph is displayed in the center.
    The Mapping option allows to map the opacity vs the active channel intensity (default).
    The Mapping can be inverted using the Invert checkbox.
    4D Opacity Settings panel with channel buttons, opacity curve graph, Mapping set to Intensity and Invert unchecked
  3. As an alternative, the opacity can be mapped by the distance from the origin of one of the axes (X, Y or Z).
    Dropdown showing mapping options: Intensity, X-Axis, Y-Axis, Z-Axis
  4. Set the default Opacity curve according to the active rendering mode.
    Volume option checked with dropdown showing Maximum Intensity selected and Volumetric option Default Opacity Curves menu showing Volumetric and Maximum Intensity options
  5. Change the shape of the Opacity curve by acting on it. Left-click on the line to add a new point.
    Opacity curve graph labeled A with diagonal curve, control points and arrow pointing to central point
  6. Drag the points to change the shape of the curve. Move the curve to the left or the right to position it within the dynamic range.
    Graph labeled B with left peak, control points and central point marked by yellow gear and green arrow
  7. (Optional) Save the Opacity curve as a preset.
    Small panel icon showing a rectangle with folded corner
    Custom Opacity Curves menu showing new entry and Save preset as... option highlighted
  8. The new preset will be shown in the pop-up menu in the Manage Opacity Curves section.
    Red textured rounded cluster with white highlights on black background Two red textured rounded clusters with white highlights on black background
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