As of version 3.2 arivis VR can use OpenXR to communicate with any device that supports the standard. Most devices that support OpenXR will automatically set up a default OpenXR environment to allow software products to communicate with the Headset.

Meta headsets do not always use OpenXR by default, but since Meta is also supported outside of OpenXR the app can simply be configured to not use OpenXR. We can select the Meta Link runtime instead.

Please see Getting started with arivis Pro VR article for help.