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Installing VR headsets

The software requires the rendering be done on a computer GPU and as such needs a direct connection to the headset. In most cases, this requires a physical cable, though some headsets also support streaming over WiFi. It also requires that you install the relevant software and runtime for the headsets in use.

arivis Pro VR uses the OpenXR standard which is supported by the majority of headset manufacturers. For most headsets, support is configured automatically with the installation of the VR headset software. Most manufacturers will prompt the installation as soon as the headset is plugged into the system for the first time. There are 3 main runtime environments:

  • Windows Mixed Reality (WMR)
  • Oculus
  • Steam VR

Meta/Oculus headsets

Meta (formerly Oculus), prompts the PC software installation for older headests (Rift/Rift S), but newer stand-alone systems need the software to be downloaded and installed from the Meta website

Once installed, the system needs to allow apps from unknown sources. If using a Quest headset, a link cable must be plugged in and Airlink needs to be enabled.

Steam VR

The Steam VR app can be installed directly from the Steam store. If the PC that will run arivis has no internet access, or restrictions that do not allow you to download and install the software directly, this link provides additional information

Once the default runtime is configured, arivis will automatically identify this and run with your headset.

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